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Task: hovering

Stay at a target altitude — the simplest task; serves as a pipeline smoke test.

stabledoc-seoupdated 2026-05-11T00:00:00.000ZClaudeDrone

Hovering is the simplest RL task for a drone: stay at a target altitude (typically 1 m above ground) with zero horizontal velocity. The reward is straightforward — small per-step bonus for being within tolerance, penalty for deviation, large penalty for crashing.

This task isn’t where the interesting research lives — modern flight controllers do hovering perfectly without any learning. But it’s a useful pipeline smoke test: if your RL agent can’t learn to hover, something in the env / observation / action / reward stack is broken before more interesting tasks become tractable.

Current status: the hovering task exists as a debugging environment. We use it to verify that the policy training loop, the action publisher, and the simulated drone are correctly wired up. None of the 24 dev-log experiments target this task — they all run on obstacle avoidance (coverage in a cluttered map).

Typical reward

+0.1 per step within tolerance (e.g., ±10 cm altitude, ±0.1 m/s velocity)
-0.5 per step outside tolerance
-50 for crashing (ground or ceiling impact)
+10 terminal bonus for completing 30 seconds in tolerance

Where to go next

© 2026 claudeDrone Team · auto-pipeline · Nuxt 3 SSR